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乔布斯电话会议发言实录 [复制链接]

发表于 2010-10-19 16:58 |显示全部楼层
此文章由 yuba 原创或转贴,不代表本站立场和观点,版权归 oursteps.com.au 和作者 yuba 所有!转贴必须注明作者、出处和本声明,并保持内容完整
  导读:据国外媒体报道,苹果CEO史蒂夫·乔布斯(Steve Jobs)周一罕见地出席了苹果分析师电话会议,并对苹果业绩和竞争对手的表现发表了评论。

  以下为乔布斯发言全文:

  大家好。想必多数人都知道,我不经常参加苹果的财报电话会议,因为你们可以与彼得(苹果CFO)和蒂姆(苹果COO)这样有能力的人交流。但是由于这是我们首次季度收入超过200亿美元,因此我还是不由自主地来了。我想谈几件事情,如果可能,剩下的时间还可以提问。

  首先,我要谈谈iPhone。我们该季度出售了1410万部iPhone,同比增长91%。远超IDC最近发布的全球智能手机市场9月季度64%的增长速度。也轻松击败RIM黑莓截至8月的最新一个季度内1210万部的销量。

  我们目前已经超越了RIM。在可以预见的未来,我不认为他们能够赶超我们。他们必须要超越自己的优势领域,进入一个并不熟悉的市场,并尝试成为一家软件平台企业。我认为对于他们而言,创建一个有竞争力的平台,并且说服开发者在iOS和Android以外再为第三个软件平台开发应用将是一大挑战。由于苹果应用商店拥有30万款应用,因此RIM需要攀登一座高峰。

  谷歌

  但是谷歌的情况如何呢?上周,埃里克·施密特(Eric Schmidt)重申,每天的Android手机激活量为20万部,他们的应用商店拥有9万款应用。相比而言,苹果iOS设备过去30天的日均激活量为 27.5万部,其中几天甚至达到了30万部的峰值。而苹果应用商店拥有30万款应用。

  不幸的是,没有确切的数据显示Android手机每个季度的出货量。我们希望厂商很快能够开始公布他们每个季度的Android手机出货量,但是现在无法获得这些数据。Gartner的报告显示,6月季度的Android手机出货量约为1000万部。至于最近一个季度,iPhone和 Android究竟谁能领先一步,还要拭目以待。

  谷歌喜欢强调Android是“开放的”,而iOS和iPhone是“封闭的”。我们发现这有点不够真诚,而且模糊了我们之间真正的差异。我们多数人听到“开放”这个词时首先想到的是Windows,这款系统被用于多种设备,而且多数PC都拥有相同的用户界面,并运行相同的应用。但是与 Windows不同,Android非常分化。许多Android OEM厂商,包括宏达电和摩托罗拉这两家最大的企业都安装了专有的用户界面,以便将自己与大众化的Android体验区分开来。而要搞清楚如何使用,都要由用户自行处理。相比而言,所有的iPhone手机运行方式都一样。

  Twitter客户端(TweetDeck)最近发布了他们的Android应用。他们表示,需要应对244款不同型号的手机采用的100多个不同版本的Android。不同的硬件和软件版本会给开发者带来巨大的挑战。许多Android应用只能被用于特定的Android手机、特定的 Android版本。而且这种手机从正式出货至今还不到12个月!与之相比,iPhone只有两个版本的软件需要测试:现在正在使用的版本,和最近的上一个版本。

  除了谷歌的应用市场,亚马逊、Verizon和沃达丰也都宣布将推出自己的Android应用商店。所以至少会有4个Android应用商店,要找到喜欢的应用,用户要对这四个商店进行搜索,而开发者也需要通过这四个商店分发应用并获取收入。无论是对用户还是开发者而言,都会十分混乱。

  相比而言,苹果则拥有一个统一的应用商店,并为用户提供最简单的使用方式以及全世界最大的应用商店,而且该应用商店已经被预装到每部 iPhone上。苹果应用商店的规模是谷歌Android Market的三倍多,而且为开发者提供了一站式服务,使之更容易进行推广,并快速得到报酬。

  你知道,即使谷歌是对的,即使真正的问题在于“封闭”与“开放”之争,也不要忘记一点:开放的系统并非总能胜利。以微软的“Plays For Sure”音乐战略为例,该战略采用了PC的模式——Android也是这么做的——将软件和硬件分割开来。就连微软最终也不得不放弃了这种“开放”战略,转而效仿苹果的整合方式,推出了Zune播放器。但不幸的是,微软的OEM厂商在这一过程中徒劳无功。谷歌也曾经借助Nexus One手机尝试过整合策略,但并未认真对待。

  事实上,我们认为开放与封闭的争论只是一个烟雾弹,试图掩盖问题的本质,那就是:“哪种方式对用户最有利?分化还是整合?”我们认为 Android非常、非常分化,而且这种分化状态还在与日俱增。如你所知,苹果在努力发展整合模式,从而避免让用户来充当系统整合者。我们认为,由苹果而非我们的用户来从事系统整合将会具备巨大的价值。我们认为,与谷歌相比,这是我们的一个巨大优势:在向用户出售产品时,我们相信,整合总是都能够击败分化。

  我们还认为,如果能够专注单一平台,而不是关注数百个变量,我们的开发者可以更具创新力。他们可以将时间放在开发新功能上,而不是测试数百部不同的手机。所以我们非常看重整合方式,无论谷歌多少次将其定义为“封闭”。而且我们对于击败谷歌的分化战略很有信心,无论谷歌多少次试图自我标榜为“开放”。

  平板电脑

  其次,我想谈谈将在未来几个月内“蜂拥而至”的大量平板电脑。

  第一,似乎只有为数不多的几款可靠的产品,而不是“蜂拥而至”。

  第二,几乎所有这些产品都使用7英寸的屏幕,而不是iPad所使用的10英寸屏幕。让我们从这里开始。

  有人或许认为,与10英寸的屏幕相比,7英寸的屏幕将提供70%的益处,这是一种非常自然的想法。但不幸的是,事实远非如此。屏幕尺寸衡量的是对角线长度,所以7英寸屏幕只有10英寸屏幕的45%。没错,你没听错:只有45%。

  如果你使用iPad的纵向视图,在中间画一条水平线,那么7英寸的平板电脑屏幕还不如iPad下面的那一半大。在我们看来,这种尺寸不足以创建优秀的平板电脑应用。

  尽管可以通过提升屏幕分辨率来弥补部分差异,但是仍然于事无补,除非你的平板电脑还配备一张砂纸,让你可以将手指头打磨成现有尺寸的四分之一。

  多年以来,苹果已经对用户界面做过大量的用户测试,而且我们真正理解这一问题。的确存在一个明显的界限,一旦小于这一界限,用户就无法在触摸屏上舒适地用手指完成点击、移动或掐捏的动作。这正是我们认为10英寸是创造优秀的平板电脑应用的最小尺寸的重要原因之一。

  第三,所有的平板电脑用户同时也是智能手机用户。没有一款平板电脑的移动性能可以与智能手机媲美,后者可以被轻松放入口袋或钱包,而且在人群中使用时,不会太显眼。考虑到所有的平板电脑用户的口袋里应该已经有了一款智能手机,牺牲珍贵的屏幕尺寸,让平板电脑可以放入口袋显然是错误的权衡。

  7英寸的平板电脑是一种四不像:与智能手机较量个头太大,与iPad竞争又个头太小。

  第四,几乎所有这些平板电脑都使用Android系统,但是就连谷歌也曾告知平板电脑厂商,不要将他们现有的版本(Froyo)用于平板电脑,而应该等待明年专门针对平板电脑的版本推出。当你的软件供应商告诉你不要将他们的软件用于平板电脑时,意味着什么?当你不顾劝阻而一意孤行时,又会意味着什么?

  第五,苹果应用商店中目前已经拥有3.5万款iPad应用。而这些新款平板电脑的应用几乎为零。

  第六,也是最后一条,我们的潜在竞争对手在定价方面很难接近iPad的水平,尽管他们采用了尺寸小得多、价格便宜得多的屏幕。iPad整合了我们在创建高价值产品过程中所学到的一切,包括iPhone、iPod和Mac。我们开发了自己的A4芯片、自己的软件、自己的电池、自己的附件,一切都是我们自己的。而最终这款不可思议的产品却以非常优惠的价格出售。

  这一点可以在我们竞争对手的定价中体现出来,他们提供的功能更少,但价格却更高。以上这些原因正是我们认为当前那些7英寸的平板电脑将会“见光死”的原因。这些厂商将会因为屏幕过小而吸取惨痛的教训。他们明年会增大尺寸,但却会因此抛弃那些过早加入7英寸阵营的消费者和开发者。听起来今后的情况会很有趣。

  iPad对笔记本销量的影响

  iPad无疑将影响笔记本电脑的销量。这只是时间的问题。我相信未来几年iPad将会有进一步的开发和进展。但我们现在已经看到教育用户对 iPad拥有很高的兴趣。令我惊讶的是,企业用户也对iPad很感兴趣。我们没有真正在企业领域推广iPad。我每天都跟各种企业员工接触,很多人都在使用iPad。从董事会成员到护士、医生和医院,以及中小企业,很多人都在使用iPad。

  因此随着时间的流逝,我相信我们已经抓住了一个重要机遇。这是一个新的计算模式,而且我们已经拥有几千万熟练使用iPhone的用户。平板电脑将融入到生活的各个方面,包括个人生活、教育和企业等。因此我认为平板电脑的用途是很广泛的,潜力非常大。或许还有一些人会争论时机的问题,但我认为没有人会否认平板电脑的时代即将来临。

  以下为分析师问答环节主要内容

  问:你认为iPad会成为iPhone之后的第二大业务吗?

  乔布斯:我不想做出预计,我只给你确定的数字。几个季度之内,iPad的销量就将超过Mac电脑。

  问:关于Flash,你有什么新的立场吗?

  乔布斯:你是说Flash闪存?我们喜欢Flash闪存。

  问:这是你第二次谈论竞争。正如苹果iPhone侵蚀RIM在企业市场的份额,你认为苹果能持续保持份额增长吗?市场的新进入者可能会尝试不同的功能或策略,比如无线网络共享、Flash支持、多任务、较少内容和应用限制和高额补贴定价等。你认为这会使市场分化吗?

  乔布斯:我难以理解你提到的以上那些策略。在定价方面,目前市场上的其他平板电脑功能远远落后于iPad,短期内不可能在定价策略上与我们相匹敌。不支持Flash不会带来任何问题,网络上的大部分视频如今都已经采用HTML5。而且iPad拥有iTunes 媒体商店中的丰富内容和App Store中超过3.5万个应用,比其他任何地方都多。我们的产品非常棒,对手很难追赶得上。我们不会止步不前,我们正在努力在未来推出更多新功能。所以我实在不明白竞争对手的策略到底什么样的,我们对iPad的定价已经很具侵略性。我们相信未来苹果还是胜者。

  问:手机市场是零和游戏吗?

  乔布斯:众所周知,如今全世界大部分手机是非智能手机。在未来几年内,这些非智能手机中的很大一部分都将被换成智能手机,因此市场的蛋糕会越来越大。我认为这一市场空间将允许几家公司同时获得成功,但由于大部分非智能手机最终都将转到智能手机平台,手机市场将成为零和游戏,或至少是接近零和游戏。我认为现在的市场竞争实质上是吸引开发者和消费者的竞争,而iPhone和Android是胜出者。

  问:你如何看待Apple TV?Apple TV的模式似乎是流媒体。

  乔布斯:Apple TV已经进入了流媒体播放的阶段。Apple TV播放的全部是流媒体。所有的内容均是从iTunes商店中租赁,或从用户电脑中获得,很快还将从iPhone和iPad中通过AirPlay播放多媒体。我们的新款Apple TV在很短的时间内售出了超过25万台。我们为之感到兴奋。这是一款非常棒的产品,而且99元的价格非常诱人,当我们在年底之前推出AirPlay之后,用户将有另一个购买Apple TV的原因。我们对其表现感到满意。

  问:苹果面临的最大风险是哪些?

  乔布斯:我们的目标是开发世界上最好的产品,而不是最大的设备厂商。众所周知,诺基亚是最大的设备厂商。但我们不愿意成为诺基亚。我们希望做自己。我们希望制造全世界最好的产品。

  因此,我们认为Android才是最大的竞争者。根据Gartner的数据,6月份我们即将推出iPhone 4的时候,Android出货量超过了我们,这个数字是准确的。我们在等待这个季度的统计数字。我相信本季度Gartner会拿出不同的数字,其他统计机构也会。我认为我们与Android的竞争还将持续一段时间,但我们各自的策略不同。我们坚信我们的策略:给用户简单易用的产品。

  我认为全世界很多用户喜欢简单易用的产品。而他们的策略则相当不同。当然也有很多用户喜欢他们的策略,但我们将追求自己的目标消费者,并相信这是最终正确的策略。

  问:请谈谈有关市场份额的问题。

  乔布斯:诺基亚有50美元的产品,而我们做不出来50美元的智能手机。我们不够聪明,还没弄明白如何做到这一点,如果做到了我会让大家知道。我们的目标是制造真正有突破性的产品,并在每一个我们参与竞争的市场做到最好,正如iPod。

  我们每年都对产品进行多次更新,提供更好的功能,然后以相同价格甚至更低价格推出。有时我们以更低的价格推出拥有革命性功能的新产品,这足以打击竞争对手并夺取市场份额。

  我们在整个手机市场的份额很低,以出货量份额计算还是个位数。但我们在平板电脑市场的份额很高,因为苹果是这一领域的开拓者。

  我们不会推出7英寸iPad,不是因为我们不想推出那个价位的产品,而是我们认为7英寸的屏幕太小,不可能造出很棒的平板电脑。屏幕太小,因而用户梦寐以求的软件效果得不到体现。作为一家以软件驱动的公司,我们将软件战略放在第一位。如果我们的产品尺寸不一样,会带来很多开发难题。每一次推出新的尺寸,开发者都需要重写软件。

  因此当我们作出有关7英寸平板电脑的决定时,考虑的不是成本问题,而是这个产品的软件价值。我们希望在很高的价格推出最棒的产品。这就是我们的iPod战略,也将是我们的iPad战略。

  部分硬件厂商并不真正懂得软件,他们不考虑产品的软件和硬件融合,而是幻想软件会自动运行在硬件之上。还有人问,你们能把产品做得更便宜吗?我们可以使用更小的屏幕、更慢的处理器、更小的内存,你以为软件会在这个产品中自动运行良好,但事实情况不是这样。因为开发者需要利用更快的处理器、更大显示屏和更多的手机功能,才能为消费者开发出更好的应用。大部分开发者不会为低端产品推出缩水的应用。

  问:为什么不把一些现金分红给股东?

  乔布斯:我们认为一个或多个战略机会将出现,由于充足的现金储备,我们将可能利用这些机会。正如此前的记录显示,苹果在使用现金方面有良好的表现。我们不会让这些钱待在口袋里腐烂,也不会允许现金驱动我们进行一些愚蠢的收购。我们在未来拥有很多战略机遇。这就是没有分红的最大原因。

  问:为什么iPad与PC相比有价格优势?

  乔布斯:其中一个原因是iPad中的大部分零件都是我们自己的。A4芯片是苹果的设计。从电池原理到外壳设计都是我们自己的。我们从iPhone和iPod的经验中也学到了很多,而且我们已经拥有了大量的消费者基础。因此,我认为我们积累了很多。我们自主开发了很多零部件,而其他厂商不得不在市场上寻找代理商采购。我们是系统架构厂商,熟悉如何以高效率的方式建立系统。因此我认为iPad是苹果过去十年间各种产品经验积累得到的产品。(鼎宏 张和)

[ 本帖最后由 yuba 于 2010-10-19 21:25 编辑 ]

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参与人数 2积分 +13 收起 理由
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发表于 2010-10-19 17:10 |显示全部楼层
此文章由 chenyi1976 原创或转贴,不代表本站立场和观点,版权归 oursteps.com.au 和作者 chenyi1976 所有!转贴必须注明作者、出处和本声明,并保持内容完整
关于7寸屏的言论,希望乔布斯不是放烟幕弹出尔反尔。。。

7寸屏,太小了。。。作为手机太大,作为平板太小。。。鸡肋。。。

不过就算苹果食言,最后出了7寸屏,只要带摄像头,我还是会买这个单就是了。。。但是心底里还是希望它还是10寸才好用。

发表于 2010-10-19 17:12 |显示全部楼层
此文章由 bulaohu 原创或转贴,不代表本站立场和观点,版权归 oursteps.com.au 和作者 bulaohu 所有!转贴必须注明作者、出处和本声明,并保持内容完整
看来Android是戳着jobs的痛处了

发表于 2010-10-19 17:45 |显示全部楼层
此文章由 chenyi1976 原创或转贴,不代表本站立场和观点,版权归 oursteps.com.au 和作者 chenyi1976 所有!转贴必须注明作者、出处和本声明,并保持内容完整
周末陪朋友去看手机去了,Android手机看起来真恐怖啊。。。特别是摩托罗拉的一款居然是90度滑盖的。。。让我小小地震惊了一下。。。

这Android版本的APP开发起来还真有难度的。

除了分辨率,系统机能也是问题,你做了一个不错的游戏,到了用户机器上成了慢动作的话,会十分尴尬的。。。如果打算淘金的话,就是悲剧了。

[ 本帖最后由 chenyi1976 于 2010-10-19 17:47 编辑 ]

发表于 2010-10-19 17:57 |显示全部楼层
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英文原文:

"As most of you know, I don't usually participate in Apple's earnings calls since you are all in such capable hands with Peter and Tim. But I just couldn't help dropping by for our first $20 billion quarter. I would like to chat about a few things and then stay for the rest of the Q&A if that's alright.

"First, let me discuss iPhone. We sold 14.1 million iPhones in the quarter which represents a 91% unit growth over the year-ago quarter and was well ahead of IDC's latest published estimate of 64$ growth for the global smartphone market in the September quarter. And it handily beat RIM's 12.1 million Blackberry's sold in their most recent quarter ending in August. We've now passed RIM, and I don't seem them catching up with us in the foreseeable future. They must move beyond their area of strength and comfort into the unfamiliar territory of trying to become a software platform company.

"I think it's going to be a challenge for them to create a competitive platform and to convince developers to create apps for yet a third software platform after iOS and Android. With 300,000 apps on Apple's App Store, RIM has a high mountain ahead of them to climb.

"Well, what about Google? Last week, Eric Schmidt reiterated that they are activating 200,000 Android devices per day. And have around 90,000 apps in their App Store. For comparison, Apple has activated around 275,000 iOS devices per day on average for the past 30 days with a peak of almost 300,000 iOS devices per day on a few of those days. And Apple has 300,000 apps on its App Store.

"Unfortunately, there is no solid data on how many Android phones are shipped each quarter. We hope that manufacturers will soon start reporting the number of Android handsets they ship each quarter. But today that just isn't the case. Gartner reported that around 10 million Android phones were shipped in the June quarter and we await to see if iPhone or Android was the winner in this most recent quarter.

"Google loves to characterize Android as open, and iOS and iPhone as closed. We find this a bit disingenuous and clouding the real difference between our two approaches. The first thing most of us think about when we hear the work open is Windows which is available on a variety of devices. Unlike Windows, however, where most pc's have the same user interface and run the same app, Android is very fragmented. Many Android OEMs, including the two largest, HTC and Motorola install proprietary user interfaces to differentiate themselves from the commodity Android experience. The users will have to figure it all out. Compare this with iPhone, where every handset works the same.

"Twitter client, Twitter Deck [actually Tweetdeck], recently launched their app for Android. They reported that they had to contend with more than 100 different versions of Android software on 244 different handsets. The multiple hardware and software iterations present developers with a daunting challenge. Many Android apps work only on selected Android handsets running selected Android versions. And this is for handsets that have been shipped less than 12 months ago. Compare this with iPhone, where there are two versions of the software, the current and the most recent predecessor to test against.

"In addition to Google's own app marketplace, Amazon, Horizon and Vodafone have all announced that they are creating their own app stores for Android. So there will be at least four app stores on Android, which customers must search among to find the app they want and developers will need to work with to distribute their apps and get paid. This is going to be a mess for both users and developers. Contrast this with Apple's integrated App Store, which offers users the easiest-to-use largest app store in the world, preloaded on every iPhone. Apple's App Store has over three times as many apps as Google's marketplace and offers developers' one-stop shopping to get their apps to market easily and to get paid swiftly.

"Even if Google were right, and the real issue is closed versus open, it is worthwhile to remember that open systems don't always win. Take Microsoft's PlaysForSure music strategy, which use the PC model, which Android uses as well, of separating the software components from the hardware components. Even Microsoft finally abandoned this open strategy in favor of copying Apple's integrated approach with their Zoom Player, unfortunately leaving their OEMs empty-handed in the process. Google flirted with this integrated approach with their Nexus One phone.

"In reality, we think the open versus closed argument is just a smokescreen to try and hide the real issue, which is, what's best for the customer, fragmented versus integrated. We think Android is very, very fragmented and becoming more fragmented by the day. And as you know, Apple's provides with the integrated model so that the user isn't forced to be the systems integrator.

"We see tremendous value in having Apple rather than our users' be the systems integrator. We think this is a huge strength of our approach compared to Google's. When selling to users who want their devices to just work, we believe Integrated will triumph Fragmented every time. And we also think our developers can be more innovative if they can target a singular platform rather than a hundred variants. They can put their time into innovative new features rather than testing on hundreds of different handsets.

"So we are very committed to the integrated approach, no matter how many times Google tries to characterize it as closed. And we are confident that it will triumph over Google's fragmented approach, no matter how many times Google tries to characterize it as open.

"Second, I'd like to comment on the avalanche of Tablets poised to enter the market in the coming months. First, it appears to be just a handful of credible entrants, not exactly an avalanche. Second, almost all of them use seven-inch screens as compared to iPad's near 10-inch screen. Let's start there. One naturally thinks that a seven-inch screen would offer 70% of the benefits of a 10-inch screen. Unfortunately, this is far from the truth. The screen measurements are diagonal, so that a seven-inch screen is only 45% as large as iPad's 10-inch screen. You heard me right; just 45% as large

"If you take an iPad and hold it upright in portrait view and draw an imaginary horizontal line halfway down the screen, the screens on the seven-inch tablets are a bit smaller than the bottom half of the iPad display. This size isn't sufficient to create great tablet apps in our opinion.

"Well, one could increase the resolution of the display to make up for some of the difference. It is meaningless, unless your tablet also includes sandpaper, so that the user can sand down their fingers to around one quarter of the present size. Apple's done extensive user-testing on touch interfaces over many years, and we really understand this stuff. There are clear limits of how close you can physically place elements on a touch screen before users cannot reliably tap, flick or pinch them. This is one of the key reasons we think the 10-inch screen size is the minimum size required to create great tablet apps.

"Third, every tablet user is also a smartphone user. No tablet can compete with the mobility of a smartphone, its ease of fitting into your pocket or purse, its unobtrusiveness when used in a crowd. Given that all tablet users will already have a smartphone in their pockets, giving up precious display area to fit a tablet in our pockets is clearly the wrong tradeoff. The seven-inch tablets are tweeners, too big to compete with a smartphone and too small to compete with an iPad.

"Fourth, almost all of these new tablets use Android software, but even Google is telling the tablet manufacturers not to use their current release, Froyo, for tablets, and to wait for a special tablet release next year. What does it mean when your software suppliers says not to use their software in your tablet? And what does it mean when you ignore them and use it anyway?

"Fifth, iPad now has over 35,000 apps on the App Store. This new crop of tablets will have near zero.

"And sixth and last, our potential competitors are having a tough time coming close to iPad's pricing, even with their far smaller, far less expensive screens. The iPad incorporates everything we have learnt about building high value products from iPhones, iPods and Macs. We create our own A4 chip, our own software, our own battery chemistry, our own enclosure, our own everything. And this results in an incredible product at a great price. The proof of this will be in the pricing of our competitor's products which will likely offer less for more.

"These are among the reasons we think the current crop of seven-inch tablets are going to be DOA, Dead on Arrival. Their manufacturers will learn the painful lesson that their tablets are too small and increase the size next year, thereby abandoning both customers and developers who jumped on the seven-inch bandwagon with an orphan product. Sounds like lots of fun ahead.

"So thank you, and let me turn it back to Peter for the Q&A session."

Later, in the Q+A, he is asked about Flash ("we love Flash memory" he deadpans) and then about tablet's effect:

Q: Can you help us understand how you think about the business a year or two years down the road in terms of size of your overall business, impact on enterprise, education, anything you can give to help us on that front?

Steve Jobs "Well, the iPad is clearly going to affect notebook computers. And I think the iPad proves, it's not a question of if, it's a question of when. And I think a lot of development and progress that will occur over the next few years. But we're already seeing tremendous interest in iPad from education, and much to my surprise, from business.

"We haven't pushed it real hard in business, and it's being grabbed out of our hands. And I talk to people everyday in all kinds of businesses that are using iPads, all the way from Boards of Directors that are shipping iPads around instead of board books, down to nurses and doctors in hospitals and other large and small businesses.

"So the more time that passes, the more I am convinced that we've got a tiger by the tail here. And this is a new model of computing which we've already got tens of millions of people trained on with the iPhone. And that lends itself to lots of different aspects of life both personal, educational and business.

"So, I see it as very general purpose, and I see it as really big. And the timing, one could argue about the timing endlessly, but I don't think one could argue that it's going to happen anymore."

Q on tablets: Some of those players may try different things and strategies like Tattering and Flash, multi-tasking, less content and app restrictions and subsidized pricing. And just wondered if you think that, that may create itself a more fragmented market and how you see that rolling out with regard to Apple?

Steve Jobs:: "I have a hard time envisioning what those strategies you mentioned are. I mean, in terms of pricing, so far, the little we've seen, the tablets with far less functionality are having a hard time matching us in price. Flash hasn't presented any problem at all. As you know, most of the video on the web is now available in HTML 5. And having the iTunes media store and over 35,000 apps on the App Store for iPad dwarfs anything else. And we think we have a very good product here that's going to be hard to match, and we're not done. We're working on a lot of things for the future.

"So I don't know exactly what these strategies are. And we've priced iPad pretty aggressively. So we're out to win this one."

Are smartphones a zero-sum game?

Jobs: "Well, as you know the largest market of phones today around the world are not smartphones. And so over the next several years, many of those non-smartphones are going to convert to smartphones. And the pie is going to continue to grow, and I think there will be room for some number of companies to be successful. But eventually, as most of those phones do convert to smartphones, it will turn into a zero sum game or at least a lot closer to that.

"But I think right now it's a battle for developers and a battle for the mindshare of developers and a battle for the mindshare of customers. And right now iPhone and Android are winning that battle."

On tablet sizes:
"First of all, Nokia makes $50 handsets, and we don't know how to make a great smartphone for $50. We're not smart enough to figure that one out yet, but believe me I'll let you know, when we do. So our goal is to make a really breakthrough great product. Make the best product in every industry that we compete in And to drive the cost down, while constantly making the products better at the same time. That's what we did with iPod.

"We updated our products many times every year, with better functionality often times at the same price, and sometimes at a lower price. And it was the relentless improvement, and in some cases a lower price that was able to be our competition. And yield the market share that it did. And as you know, we have a very low market share in the phone market in the single digits, in terms of all the handsets. And we have a very high market share now in Tablets, because we're the first mover.

"But we don't think about it that way. The reason we wouldn't make a seven inch Tablet isn't because we don't want to hit a price point, it's because we don't think you can make a great tablet with a seven inch screen. We think it's too small to express the software that people want to put on these things. And we think as a software driven company, we think about the software strategies first.

"And we know that software developers they're not going to deal real well with all these different size products, when they have to redo their software, every time a screen size changes. And they're not going to deal well with products where they can't put enough elements on the screen to build the kind of apps they want to build.

"So when we make decisions on seven inch tablets, it's not about cost, it's about the value of the product when you factor in the software. You see what I'm getting at? So we're all about making the best products at aggressive prices. And that's what we will do and that's what we've done with the iPod, and that's what we will do with the iPad as well."

But won't rivals come in and take share?

"You're looking at it wrong. You're looking at it as a hardware person in a fragmented world. You're looking at it as a hardware manufacturer that doesn't really know much about software, who doesn't think about an integrated product, but assumes the software will somehow take care of itself. And you're sitting around saying, "Well, how can we make this cheaper? Well, we can put on a smaller screen on it and a slower processor, and less memory." And you assume that the software will somehow just come alive on this product that you're dreaming of, but it won't. Because these app developers have taken advantage of the products that came before with faster processors, with larger screens, with more capabilities that they can take advantage of to make better apps for customers.

"And it's a hard one because it throws you right back into the beginning of that chicken and egg problem again to change all the assumptions on those developers. Most of them will not follow you, most of them will say, "I'm sorry, but I'm not going to go back and write a watered down version of my app just because you've got this phone that you can sell for $50 less and you're begging me to write software for it.""

What about the cash pile?
"Of course that's been suggested to us. We strongly believe that one or more very strategic opportunities may come along that we're in a unique position to take advantage of because of our strong cash position. And I think we've demonstrated a really strong track record of being very disciplined with the use of our cash. We don't let it burn a hole in our pocket, we don't allow it to motivate us to do stupid acquisitions.

"And so I think that we'd like to continue to keep our powder dry because we do feel that there are one or more strategic opportunities in the future. That's the biggest reason. And there are other reasons as well that we could go into. But that's the biggest one."

Finally: Why do you think you have an advantage on the price point for iPad versus the pc manufacturers?

Steve Jobs "Well, I think part of it is because engineer so much of it ourselves. The A4 chip inside it is an Apple creation; everything, again, as I mentioned from the battery chemistry to the enclosures. And we've learned a lot. We've learned a lot from the miniaturization we've done on iPods and iPhones. And we're a very high volume consumer electronics manufacturer.

"So I think we've learned a lot. We've developed a lot of our own components where other have to buy them on the market with middlemen, getting their cut of things. I think we're a systems architect and know how to build systems in a very efficient way. So I think this is a product we've been training for, for the last decade."

发表于 2010-10-19 18:01 |显示全部楼层
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原帖由 bulaohu 于 2010-10-19 17:12 发表
看来Android是戳着jobs的痛处了

他说话好象就这样子.不太圆滑.
RIM也没有让他有什么痛的嘛.
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发表于 2010-10-19 18:02 |显示全部楼层
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原帖由 chenyi1976 于 2010-10-19 17:10 发表
关于7寸屏的言论,希望乔布斯不是放烟幕弹出尔反尔。。。

7寸屏,太小了。。。作为手机太大,作为平板太小。。。鸡肋。。。

不过就算苹果食言,最后出了7寸屏,只要带摄像头,我还是会买这个单就是了。。。但是心底里还是希望 ...

看样子是不会了.苹果好象没有试过这样干?我想不到以前试过这样做.故意放烟雾.

发表于 2010-10-19 18:05 |显示全部楼层
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原帖由 chenyi1976 于 2010-10-19 17:45 发表
周末陪朋友去看手机去了,Android手机看起来真恐怖啊。。。特别是摩托罗拉的一款居然是90度滑盖的。。。让我小小地震惊了一下。。。

这Android版本的APP开发起来还真有难度的。

除了分辨率,系统机能也是问题,你做了一 ...


星际2在很多电脑上跑不起来也没看出多尴尬

发表于 2010-10-19 18:14 |显示全部楼层
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PC游戏一向尴尬惯了。。。你没有遇到过买了个游戏回去安装发现黑屏的情况?有没有在买之前犹豫自己的配置到底够不够?

当然喽,很多人都是不管3721下载了盗版。。。然后大骂居然是木马。。。在中国,木马病毒和不能破解的问题要严重过配置不够。。。所以你就不觉得尴尬啦。

发表于 2010-10-19 18:16 |显示全部楼层
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原帖由 gifox 于 2010-10-19 18:02 发表

看样子是不会了.苹果好象没有试过这样干?我想不到以前试过这样做.故意放烟雾.


乔布斯这种事做得多了,比如说评价Kindle说:人们已经不读书了!转头就发布了iPad上的iBooks。。。

有时候觉得他就是故意忽悠媒体的,反正他对媒体也没有啥好感。

发表于 2010-10-19 18:17 |显示全部楼层
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标题我看不懂
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发表于 2010-10-19 18:19 |显示全部楼层
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原帖由 gifox 于 2010-10-19 18:01 发表

他说话好象就这样子.不太圆滑.
RIM也没有让他有什么痛的嘛.


中文翻译过来自然要加上水分,现在哪讲什么信达雅啊,现在掺水是小问题,加点化工颜料也是很正常的事情,大家为了钱,良心都不要了,不给乔布斯的话里面塞个爆竹怎么来流量,怎么提高自己网站的排名,怎么才能拉来嫖客啊不是风险投资呢。

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发表于 2010-10-19 19:35 |显示全部楼层

Android 3.0平板机样品12月亮相

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台湾媒体报道,来自笔记本厂商的消息称,Google近日通知其合作伙伴称,Android 3.0系统的开发工作几近完成,基于该系统的平板机工程样品将在12月亮相。

据悉包括宏碁、华硕、微星在内的台湾厂商预计将在明年CES大展上发布自家Android 3.0平板机,而三星将展示使用新系统的Galaxy Tab,宏达电和摩托罗拉届时也将展示自家平板机新品。

业界消息认为在Android 3.0发布后,Android在平板机市场的份额将会得到逐步提升,此外Google还计划在明年下半年推出Android 4.0操作系统。

根据此前报道,厂商使用的Windows系统的成本价在50-60美元,而使用Android却只需10美元的授权费,而且Intel处理器价格也比ARM架构产品高出30多美元,这使得不少厂商都倾向于Android加ARM处理器的平板机配置组合。
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发表于 2010-10-19 22:31 |显示全部楼层

android 3值得看看,UI到functionality。不过我目前决定了win7+ oak trail.到时候往上面装一个droid three喽

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发表于 2010-10-19 22:49 |显示全部楼层
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苹果的手机确实非常强劲,我们公司的网站最近三个月的用智能手机上网网页访问量统计,iPhone比例高达90%.增长率太惊人了。
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发表于 2010-10-19 23:12 |显示全部楼层

苹果手机系统虽然统一但是旧手机更新os后,硬件跟不上,速度下降。versioning的问题一样存在。

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让旧手机继续使用旧os还是更新os,也同样没有simple answer
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发表于 2010-10-19 23:18 |显示全部楼层
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苹果手机系统虽然统一但是旧手机更新os后,硬件跟不上,速度下降

你说的是3G机器上运行iOS 4吧?
iOS 4.1已经解决了这个问题, 很多3G的用户都不再发牢骚了.
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发表于 2010-10-19 23:22 |显示全部楼层
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原帖由 zn7726 于 2010-10-19 11:18 PM 发表

你说的是3G机器上运行iOS 4吧?
iOS 4.1已经解决了这个问题, 很多3G的用户都不再发牢骚了.


你用3g还是3gs?苹果的产品第一版本都有点问题,往后的改进版倒是能address the known issues
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发表于 2010-10-19 23:26 |显示全部楼层
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我用的是3GS, 现在还在用4.01
我说的iOS 4.1的修复是针对3G款.
同事是用3G的, 升级4.01后骂街, 琢磨升级iPhone4. 最近升级4.1后, 变安分了

发表于 2010-10-20 12:03 |显示全部楼层

宏碁董事长王振堂不服乔布斯:PC市场我说了算

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据台湾媒体报道,针对苹果CEO乔布斯预测iPad将会影响笔记本电脑销量,宏碁董事长王振堂很不服气。他认为,PC市场发展应该是宏碁说了算。

苹果iPad掀起一股平板电脑热潮,而乔布斯昨日更是预测,iPad将会冲击到笔记本电脑市场。不过宏碁董事长王振堂,却很不服气。他认为,PC市场的发展应该是宏碁说了算。

尽管宏碁在美国的市场占有率,因为iPad冲击和同业降价竞争而名次下滑,不过王振堂反倒认为塞翁失马焉知非福,因为宏碁的毛利率维持在应有的水准。

发表于 2010-10-20 12:15 |显示全部楼层
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原帖由 zn7726 于 2010-10-19 23:26 发表
我用的是3GS, 现在还在用4.01
我说的iOS 4.1的修复是针对3G款.
同事是用3G的, 升级4.01后骂街, 琢磨升级iPhone4. 最近升级4.1后, 变安分了

其实,我觉得这些东西不用做的太好.因为要传达一种信号,你是时候买新的了.
应该是做到8成还过的去,2成很不爽.
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发表于 2010-10-20 12:35 |显示全部楼层

Android之父发微博以代码形式驳斥乔布斯批评

此文章由 yuba 原创或转贴,不代表本站立场和观点,版权归 oursteps.com.au 和作者 yuba 所有!转贴必须注明作者、出处和本声明,并保持内容完整
据国外媒体报道,谷歌Android手机操作系统创始人安迪·鲁宾(Andy Rubin)昨晚在Twitter上就苹果CEO史蒂夫·乔布斯(Steve Jobs)对Android的批评予以驳斥。

乔布斯在昨天的财报电话会议上说:“最近,Twitter客户端Twitter Deck发布了Android应用。开发人员表示,他们需要应对244款手机上一百多种版本的Android。”

对此,TweetDeck首席执行官伊安·道兹华斯(Iain Dodsworth)在Twitter上发布消息称:“我们什么时候说过开发Android应用是一场噩梦吗?没有,并非如此。”

鲁宾则在Twitter上发布了一行代码,以此证明Android系统的易用性:

the definition of open: "mkdir android ; cd android ; repo init -u git://android.git.kernel.org/platform/manifest.git ; repo sync ; make"

自2008年发布以来,Android已成为主要手机操作系统之一,得到了手机厂商和无线运营商的支持。市场调查公司尼尔森8月份的数据显示,过去6个月内,在购买智能手机的用户中,Android系统最受欢迎,RIM黑莓和苹果iOS则为了第二的位置竞争激烈。

Android系统发展迅速,有可能超越苹果iOS和iPhone。外媒评论称,这或许是乔布斯不断攻讦Android的原因。

“我们认为Android非常散乱,而且这一情况正日益加剧。而众所周知,苹果致力于将系统整合,用户便无需为此耗费精力。”乔布斯说。

然而,数据显示,Android系统因版本过多而导致的散乱正在被消除。Android系统正在统一到三个版本上:Android 1.5、Android 1.6和Android 2.1。7月份,大约半数的Android设备的版本号为2.1。

但乔布斯仍在试图说服听众,iPhone的控制严密的封闭式系统优于Android的开放平台。他说:“如果开放人员能够专注于单一平台,他们将更具有创新能力。他们可以把时间投入到开发新功能上,而不是测试数百部不同的手机。因此,无论谷歌如何诋毁iOS为‘封闭’平台,我们仍将致力于这一整合系统;无论谷歌如何鼓吹Android为开放平台,我们仍有信心将它击败。”

道兹华斯等开发人员并不同意这种说法。他在Twitter上称,其公司只有两名Android应用开发人员。“这表明Android系统的散乱问题并不严重。”他说。

发表于 2010-10-20 12:57 |显示全部楼层
此文章由 chenyi1976 原创或转贴,不代表本站立场和观点,版权归 oursteps.com.au 和作者 chenyi1976 所有!转贴必须注明作者、出处和本声明,并保持内容完整
http://www.ifanr.com/23318

在昨天苹果的季度财报发布后,乔教主不失时机的对竞争对手大肆吐槽,其中提到“Twitter 客户端  TwitterDeck 最近发布了它的 Android 版本,结果它需要适应运行在 244 种 Android 手机上的 100 个不同版本软件”。

作为移动开发者的笔者不禁虎躯一震,x花一紧,怎么 Android 会有这么多种手机和上百种版本了?乔教主莫非在偷换概念?然后笔者移步到 TwitterDeck 的官方博客一看,顿时内牛满面,不解释,大家看图吧:



发表于 2010-10-20 13:05 |显示全部楼层
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现在AppleStore有超过20万个应用,淘金越来越难,所以虽然苹果的平台的确优秀(最狠的一点就是苹果的用户都是绑定信用卡的),但是赚钱难的话,可想而知,这群有能力的穷鬼肯定是抓住一切机会,尝试多平台掏钱。

关键的一点是,手机应用平台的开发者其实多如牛毛,而且不断有人下海,这样对其他平台依然是机会。。。

AppleStore已经基本达到了一种不需要更多APP的状态,而其他平台则是一种要什么没什么的状态。。。而开发人员的忠诚度根本就是0,有奶就是娘。。。为啥开发者最喜欢苹果平台,因为有奶啊。。。不喜欢其他平台呢,没奶啊。。。

其实Google现在开始要求用户捆绑信用卡还来得及,而且应该马上想办法干掉其他要构建App商店的对手。

[ 本帖最后由 chenyi1976 于 2010-10-20 13:06 编辑 ]

发表于 2010-10-20 13:12 |显示全部楼层

回复 23# 的帖子

此文章由 yuba 原创或转贴,不代表本站立场和观点,版权归 oursteps.com.au 和作者 yuba 所有!转贴必须注明作者、出处和本声明,并保持内容完整
看了一下官方blog,我的菊花松了一下

"We were really shocked to see the number of custom roms, crazy phones and general level of customization / hackalicious nature of Android." Blog上的这句和翻译后Jobs的话“结果它需要适应”不太符合;他们拿到的是类似user-agent的东西,所以自己都不知道有这么多,而不是主动适应的。

发表于 2010-10-20 13:28 |显示全部楼层
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模拟器和真机测试是两码事。。。在模拟器上跑得欢快的程序,到了真机上说不定Crash了。。。

你要是真想淘金,就知道发布一个Crash版本会给你带来多少差评和愤怒的邮件。
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发表于 2010-10-20 13:36 |显示全部楼层

回复 26# 的帖子

此文章由 yuba 原创或转贴,不代表本站立场和观点,版权归 oursteps.com.au 和作者 yuba 所有!转贴必须注明作者、出处和本声明,并保持内容完整
他们开发了一个东西大家用,一段时间后,他们震惊的发现居然有这么多种类的系统都能用他们的东西

这是那篇blog的主旨,很自豪的说

发表于 2010-10-20 14:01 |显示全部楼层
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原帖由 chenyi1976 于 2010-10-19 18:14 发表
PC游戏一向尴尬惯了。。。你没有遇到过买了个游戏回去安装发现黑屏的情况?有没有在买之前犹豫自己的配置到底够不够?

当然喽,很多人都是不管3721下载了盗版。。。然后大骂居然是木马。。。在中国,木马病毒和不能破解的问 ...


之所以有游戏推荐配置就是为了避免这种尴尬 全世界也没有看见电脑游戏在灭亡 相反 电脑游戏的产业正在迅速扩大

当然 习惯盗版的用户一般不会在下载之前考虑那么多了 所以以为自己玩不了就是游戏或系统尴尬

发表于 2010-10-20 14:05 |显示全部楼层
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原帖由 chenyi1976 于 2010-10-20 12:57 发表
http://www.ifanr.com/23318

在昨天苹果的季度财报发布后,乔教主不失时机的对竞争对手大肆吐槽,其中提到“Twitter 客户端  TwitterDeck 最近发布了它的 Android 版本,结果它需要适应运行在 244 种 Android 手机上的 10 ...


唉 现在所谓的笔者最喜欢的就是随大流和吸引眼球

像文中的这位 居然连自制系统都给归在里面了 呵呵

其实在android上面开发没有很复杂 google已经尽力做好兼容性了 除非你用到特别的功能 大部分程序在1.6上很容易的就可以运行
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发表于 2010-10-20 14:13 |显示全部楼层
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原帖由 chenyi1976 于 2010-10-20 01:28 PM 发表
模拟器和真机测试是两码事。。。在模拟器上跑得欢快的程序,到了真机上说不定Crash了。。。

你要是真想淘金,就知道发布一个Crash版本会给你带来多少差评和愤怒的邮件。 ...


哦你写过那些手机程序?

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