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你可能会认为D3即将发布? 但Blizzard还依依依依旧旧旧旧在勤奋的做系统改动。 2月1号一定不可能了,看来3月底还是有一线生机的。
While working on Diablo III we've been called out for messing around with systems too much, that the game is good as-is and we should just release it. I think that's a fair argument to make, but I also think it's incorrect. Our job isn't just to put out a game, it's to release the next Diablo game. No one will remember if the game is late, only if it's great.
Blizzard
Diablo 3 still getting system changes
Some might think that Diablo 3 is very close to be released but until now Blizzard is still tinkering with their highly anticipated title.
The “Scrolls of Identification” have now been completely removed and have been replaced by a spell that has a cast timer on it simply by right-clicking it, rather than needing to carry another item to identify it.
They are also adding a dedicated potion button replacing the fifth quick slot button and will be supported in future beta updates.
Big changes have been made to the crafting system, the Cauldron of Jordan and Nephalem Cube have been completely removed. These two allows for salvaging and selling of items if returning to town was a predicament but since there is a Town Portal (renamed from Scroll of Recall – another change), they didn’t see the need to have both of them.
There are also changes to the core stats. You can read all the changes made at their official website.
http://us.battle.net/d3/en/blog/4325959/Systems_Changes-1_19_2012
Town Portal = The Hearth Stone in WOW
![](http://us.media3.battle.net/cms/gallery/V8DX7LD4P88F1326836569691.jpg)
Blacksmith = The Blacksmith in WOW
![](http://us.media1.battle.net/cms/gallery/3EA2L7J3QPXG1326909773761.jpg)
Scrolls of Identification is now gone
yes that's not surprising.... because WOW doesn't have suck stupid ID Scroll.
Char Stats Changes
We're changing core character attributes to Strength, Dexterity, Intellect, and Vitality, and the benefits each stat provides is being broken down as:
Strength = Strength in WOW
+Barbarian damage
+Armor
Dexterity = Agility in WOW
+Demon Hunter damage
+Monk damage
+Dodge
Intellect = Intellect in WOW
+Wizard damage
+Witch Doctor damage +Health from globes
Vitality = Stamina in WOW
+Health
We're dropping Defense, Attack, and Precision as attributes
Char Status is now directly display on inventory UI
![](http://us.media1.battle.net/cms/gallery/YF994M2KNYFM1326836562720.jpg)
TODOs
There’s a lot of work left to be done, though. We’re constantly tuning and making balance changes; it’s a massive task. Some of these changes can be seen in the beta, like changes to item rarity, the levels at which we introduce affixes, and how many affixes enemies can roll up. Some you can’t see in the beta, like balancing the difficulty of the entire game for four different difficulty levels, adding tons of new affixes, creating legendary items, filling out crafting recipes and itemization, working on achievements, and implementing Battle.net features. We’re also working on a number of other large systems changes -- specifically with the skill and rune systems. We're not quite ready to share what those are just yet, but we look forward to being able to do so in the near future.
OMG That's still heck amount of work to do!
我唯一的希望就是,经过了那么多的改动,别呈现给我们一个mini 版的WOW。
[ 本帖最后由 dalaohu 于 2012-1-21 01:01 编辑 ] |
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